Global Industrial Wearables Market (2021 to 2026)

DUBLIN, Feb. 18, 2022 /PRNewswire/ — The “Global Industrial Wearables Market (2021-2026) by Device Type, Component Type, Industry Type, Geography, Competitive Analysis and the Impact of Covid-19 with Ansoff Analysis” report has been added to’s offering.

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The Global Industrial Wearables Market is estimated to be USD 2.0 Bn in 2021 and is expected to reach USD 6.1 Bn by 2026, growing at a CAGR of 25%.

Market Dynamics

The key factor driving the Global Industrial Wearables Market is many industries are using AR and VR due to increasing interest in adopting and utilizing AR and VR technology. The companies are especially using AR and VR in the production and training domain.

As AR glasses facilitate real-time remote assistance to workers, which helps the industries boost productivity, ensure quality, and improve customer satisfaction, growing requirements for effective communications and a collaborative working environment will fuel the market’s growth. Additionally, industries’ technological advancement and automation in manufacturing plants help drive the market’s growth.

On the other hand, issues and concerns related to data security and privacy will hamper the market’s growth. Furthermore, the lack of skills and expertise required for managing and handling connected devices is a challenge that can negatively affect the market in the future. Moreover, the growing importance of wearables in warehouse solutions, rising industrial trend 4.0, and growing demand for smart manufacturing will create opportunities for the market to grow.

The Global Industrial Wearables Market is segmented based on Device Type, Component Type, Industry Type, and Geography.

Company Profiles

Some of the companies covered in this report are Apple, Inc, Fujitsu Limited, Google LLC, Honeywell International, Inc, Magic Leap, Inc, Microsoft Corporation, Oculus VR, Samsung Electric Co Ltd, Seiko Epson Corporation and Vuzix, etc.

Countries Studied

  • America (Argentina, Brazil, Canada, Chile, Colombia, Mexico, Peru, United States, Rest of Americas)

  • Europe (Austria, Belgium, Denmark, Finland, France, Germany, Italy, Netherlands, Norway, Poland, Russia, Spain, Sweden, Switzerland, United Kingdom, Rest of Europe)

  • Middle-East and Africa (Egypt, Israel, Qatar, Saudi Arabia, South Africa, United Arab Emirates, Rest of MEA)

  • Asia-Pacific (Australia, Bangladesh, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Sri Lanka, Thailand, Taiwan, Rest of Asia-Pacific)

Competitive Quadrant

The report includes a Competitive Quadrant, a proprietary tool to analyze and evaluate the position of companies based on their Industry Position score and Market Performance score. The tool uses various factors for categorizing the players into four categories. Some of these factors considered for analysis are financial performance over the last 3 years, growth strategies, innovation score, new product launches, investments, growth in market share, etc.

Why buy this report?

  • The report offers a comprehensive evaluation of the Global Industrial Wearables Market. The report includes in-depth qualitative analysis, verifiable data from authentic sources, and projections about market size. The projections are calculated using proven research methodologies.

  • The report has been compiled through extensive primary and secondary research. The primary research is done through interviews, surveys, and observation of renowned personnel in the industry.

  • The report includes an in-depth market analysis using Porter’s 5 forces model and the Ansoff Matrix. In addition, the impact of Covid-19 on the market is also featured in the report.

  • The report also includes the regulatory scenario in the industry, which will help you make a well-informed decision. The report discusses major regulatory bodies and major rules and regulations imposed on this sector across various geographies.

  • The report also contains the competitive analysis using Positioning Quadrants, the analyst’s competitive positioning tool.

Report Highlights:

  • A complete analysis of the market, including parent industry

  • Important market dynamics and trends

  • Market segmentation

  • Historical, current, and projected size of the market based on value and volume

  • Market shares and strategies of key players

  • Recommendations to companies for strengthening their foothold in the markets

Key Topics Covered:

1 Report Description

2 Research Methodology

3 Executive Summary

4 Market Influencers
4.1 Drivers
4.1.1 Growing Need for Effective Communication and Working Environment
4.1.2 Rising Automation and Technological Advancements
4.1.3 Increasing Enterprise’s Interest for AR & VR Technology Usage
4.2 Restraints
4.2.1 Issues Related to Data Security and Privacy
4.3 Opportunities
4.3.1 Rising Smart Manufacturing and Industry 4.0 Trends
4.3.2 Growing Adoption of Wearables in Warehouse Applications
4.4 Challenges
4.4.1 Lack of Connected Device Management Skills

5 Market Analysis
5.1 Porter’s Five Forces Analysis
5.2 Impact of COVID-19
5.3 Ansoff Matrix Analysis

6 Global Industrial Wearables Market, By Device Type
6.1 Introduction
6.2 Augmented Reality (AR) Glasses
6.3 Virtual Reality (VR) Headsets
6.4 Smartwatches
6.5 Smart Bands
6.6 Others

7 Global Industrial Wearables Market, By Component Type
7.1 Introduction
7.2 Processors and Memory Modules
7.3 Optical Systems and Displays
7.4 Camera Modules
7.5 Touchpads and Sensors
7.6 Connectivity Components
7.7 Electro-mechanicals, Cases, and Frames
7.8 Others

8 Global Industrial Wearables Market, By Industry Type
8.1 Introduction
8.2 Automotive
8.3 Aerospace & Defence
8.4 Chemicals
8.5 Manufacturing
8.6 Oil & Gas
8.7 Power & Energy
8.8 Others

9 Global Industrial Wearables Market, By Geography

10 Competitive Landscape
10.1 Competitive Quadrant
10.2 Market Share Analysis
10.3 Strategic Initiatives
10.3.1 M&A and Investments
10.3.2 Partnerships and Collaborations
10.3.3 Product Developments and Improvements

11 Company Profiles
11.1 Apple, Inc
11.2 Adidas AG
11.3 ASUSTek Computer, Inc
11.4 Blackline Safety Corp
11.5 Fitbit, Inc
11.6 Fossil Group, Inc
11.7 Fujitsu Limited
11.8 Google LLC
11.9 Huawei Technologies Co Ltd
11.10 Honeywell International, Inc
11.11 HTC Corporation
11.12 Kenzen, Inc
11.14 Magic Leap, Inc
11.15 MakuSafe
11.16 Microsoft Corporation
11.17 Nike, Inc
11.18 Oculus VR
11.19 Olympus Corporation
11.20 Optinvent
11.21 Polar Electro Oy
11.22 ProGlove
11.23 Reactec Ltd
11.24 RealWear, Inc
11.25 Samsung Electric Co Ltd
11.26 Sony Group Corporation
11.27 Seiko Epson Corporation
11.28 The Blind Guide
11.29 Valencell, Inc
11.30 Vuzix
11.31 Workerbase GmbH
11.32 Xiaomi Global Community
11.33 ZEPCAM

12 Appendix

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